Keep the ISS alive
New version values are due to change, but at the moment:
ISS will crash if the Propulsion gets to 0.
Electricity will be used forst to keep the temperature at the ISS, at a rate or 1 per module of the station, if you can't supply that, Heat will lower 1, if it's under 100 and you have electricity later it will consume 1 point to recover to 100 at 1elec/sec.
If Heat becomes 0 is game over also
Science is generated EACH second:
- 1 point x each Science Antenna
- 1 point x each Science Module Color (A B or C)
- 2 Extra points for each Set of 1 A 1 B and 1 C
You need to supply electricty to do science, you gather 2 Points of Electricty for each Solar Panel, you use each second:
1 x each Space Module as Heat
2x each Science Antenna or Science Module
If you place a module next to another of the same Science Antenna, Solar Panel, or Science A B or C, you get a +1 to that value
Status | In development |
Platforms | HTML5 |
Author | kabugames |
Genre | Strategy |
Made with | Unity |
Tags | Board Game, Fast-Paced, Ludum Dare 46, Unity |
Links | Ludum Dare |
Development log
- TuningOct 09, 2020
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